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The problem with this concept is that it simply doesn’t work. Get enough troops all the way across and eventually you’ll win. The big twist is that you and your opponent will both be building towers and sending out waves of troops off into battle with the hope that they’ll make it all the way to the opposing castle. Tower units, the usual mix of single shots, explosive attacks and slowdown towers, also block areas on the grid, allowing you to modify the route attacking units can take on their way across the map. When a level starts, you begin placing your towers and, in Command and Conquer style, you can only place them near your base or other towers so you have to kind of expand your territory. Each level is quite short and laid out in a grid pattern.
MAJESTY GOLD HD MULTIPLAYER LAG FULL
Surely having a strong tutorial and then a sequence of good levels that require the full set of abilities is better than this piss-poor way of doing things, but that wouldn’t matter if Defenders of Ardania was good but, as you may have guessed from my tone so far, it isn’t. Now here’s the thing, wasting over half of your single-player experience by slowly drip-feeding the player each of their abilities and new tower units is ridiculous. After suffering that, the game then introduces you to the core gameplay concepts by way of an extended tutorial. Straight from the off though the game irritates with lengthy story sections that are simple paragraphs of tiny, barely readable text read out by a chap doing the worst Sean Connery impression ever. Set in the world of Majesty, the plot speaks of the usual nonsense of kings, castles, armies, magic and evil. It’s an interesting idea and any new take on the usually-addictive tower defence genre is generally welcomed but only if the innovations work, and in the case of Defenders of Ardania that’s not really the case. Their solution was to create a tower defence title that combines RTS elements with a fantasy setting but where, for the first time that I’ve come across at least, has two teams attacking each other over the same battle grid.
MAJESTY GOLD HD MULTIPLAYER LAG PC
So when Paradox Interactive, veteran purveyors of PC strategy and RPG games, announced Defenders of Ardania, they had a job on their hands if they didn’t want their game to become lost in the glut of similar titles. When a game turns up on Microsoft’s Xbox Live service that sits in a particularly crowded genre and costs 1200M$P, it really needs to stand out from the crowd or else it’ll be roundly ignored until it apologetically drops in price during a Deal of the Week promotion.
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Xbox 360 (reviewed), Playstation 3, Windows PC, iPad